AI Insights · Timothy · October 2021
Top 5 Pirate Games Performance in Chile Q3 2021
In the third quarter of 2021, the top 5 pirate games in Chile showed varied performance in terms of downloads, revenue, and active users. Detailed insights from Sensor Tower reveal trends for each game.
In the third quarter of 2021, the top 5 pirate games in Chile demonstrated diverse trends in downloads, revenue, and active users, according to data from Sensor Tower.
Last Pirate: Island Survival by RetroStyle Games saw a fluctuating trend in weekly revenue, peaking at $29 in late June and ending the quarter at $17. Weekly downloads showed a mid-quarter dip, with a low of approximately 1K in early August, before rebounding to around 1.7K by late September. Active users increased steadily, starting at nearly 2.4K in late June and reaching close to 2.7K by the end of September.
Save The Pirate! Help! Escape! by Volodymyr Bondarenko experienced minimal revenue, with only a few dollars recorded in late June and mid-September. Weekly downloads decreased from around 1.4K in late June to approximately 358 by the end of September. Active users similarly declined, starting at 1.8K in late June and dropping to 869 by the end of the quarter.
Pirate Attack: Sea Battle from IEC GLOBAL PTY LTD had sporadic revenue, with a peak of $19 in late June. Weekly downloads saw a decline from around 594 in late June to 517 by the end of September. Active users showed a decrease from over 5.2K in late June to 4.5K by the end of the quarter.
Pirates of the Caribbean: ToW by JOYCITY Corp exhibited a stable revenue trend with peaks of $490 in late August and $507 in mid-September. Weekly downloads spiked dramatically to 1.6K in mid-August before dropping to 335 by the end of September. Active users mirrored this trend, increasing from 354 in late June to a high of 1.9K in mid-August, then decreasing to 976 by the quarter's end.
Kingdom of Pirates by GARENA INTERNATIONAL II PRIVATE LIMITED showed a significant revenue increase, peaking at $184 in mid-September. Downloads started strong at 525 in late August, reaching a high of 1.1K by the end of August, but dropped to 174 by the end of September. Active users followed a similar pattern, starting at 445 in late August, peaking at 956 in early September, and decreasing to 405 by the end of the quarter.
For more detailed insights on these trends, visit Sensor Tower.